Sunday, January 17, 2010

Ugh...

I'll be completely candid here. Forget the schedule. I'm not going to make it for the playtesting release tonight. I ran into a much bigger bug last night, and the worst part is this... I completely have no idea how to fix it. I've ran into this bug before, but I didn't realize that it was a bug until yesterday. I though it was just an anomaly caused by GM's obsolote save system. It isn't the case. As it turns out, it might due to my modification to the core tomato engine last year. This is going to be tricky. I'm going to ask rinku to glance through the code today.

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